diff --git a/README.md b/README.md
index 991794b..0566ae5 100644
--- a/README.md
+++ b/README.md
@@ -4,7 +4,7 @@ This repository contains a collection of CMake scripts to help you embed
Google's native WebRTC implementation inside your project as simple as this:
```
-cmake_minimum_required(VERSION 3.0)
+cmake_minimum_required(VERSION 3.3)
project(sample)
find_package(LibWebRTC REQUIRED)
@@ -22,37 +22,30 @@ supported platforms and architectures.
- | Linux |
- macOS |
- Windows |
- iOS |
- Android |
-
-
+ |
x86 |
x64 |
arm |
- x86 |
- x64 |
- x86 |
- x64 |
- arm |
- arm |
arm64 |
- x86 |
- x64 |
+ | Linux |
✔ |
✔ |
|
|
- ✔ |
- ✔ |
+
+
+ | macOS |
+ |
✔ |
|
|
- |
+
+
+ | Windows |
+ ✔ |
+ ✔ |
|
|
@@ -60,7 +53,7 @@ supported platforms and architectures.
## Prerequisites
-- CMake 3.5 or later,
+- CMake 3.3 or later,
- Python 2.7 (optional for Windows since it will use the interpreter located
inside the `depot_tools` installation)
@@ -150,6 +143,11 @@ perform cross-compiling.
Build WebRTC tests. (not supported yet)
+- **BUILD_SHARED_LIB**
+
+ Defaults to OFF, will define the `component_build` gn argument to `true` if
+ enabled. This option will build a shared library instead of a static one.
+
- **NINJA_ARGS**
Arguments to pass while executing the `ninja` command. For instance, you can