Update README

This commit is contained in:
Kirill Kirilenko 2021-02-11 23:07:34 +03:00
parent 700e94ff03
commit bb6c49081b

196
README.md
View file

@ -1,10 +1,4 @@
### Fork Notes
Since aisouard's original repository is unmaintained, plenty of forks have popped up in order to handle the building of later libwebrtc releases. I couldn't find any that handled anything newer than release 'm74', so I've started another one.
You can find all the libwebrtc releases, along with the corresponding chromium version in which they shipped, here: https://chromiumdash.appspot.com/branches. E.g. as of this readme update, the latest stable version is [4044](https://webrtc.googlesource.com/src.git/+log/refs/branch-heads/4044) which shipped in Chromium 81.0.4044.96.
# libwebrtc [![License][license-img]][license-href] [![Join the chat at https://gitter.im/aisouard/libwebrtc][gitter-img]][gitter-href] [![Build Status][travis-img]][travis-href] [![Build Status][appveyor-img]][appveyor-href]
# libwebrtc [![License][license-img]][license-href]
This repository contains a collection of CMake scripts to help you embed
Google's native WebRTC implementation inside your project as simple as this:
@ -21,48 +15,6 @@ add_executable(sample ${SOURCE_FILES})
target_link_libraries(sample ${LIBWEBRTC_LIBRARIES})
```
It also produces a `pkg-config` file if you prefer the classic way:
```
$ g++ `pkg-config --cflags LibWebRTC` main.cpp -o main `pkg-config --libs LibWebRTC`
```
## Status
The following table displays the current state of this project, including
supported platforms and architectures.
<table>
<tr>
<td align="center"></td>
<td align="center">x86</td>
<td align="center">x64</td>
<td align="center">arm</td>
<td align="center">arm64</td>
</tr>
<tr>
<th align="center">Linux</th>
<td align="center"></td>
<td align="center"></td>
<td></td>
<td></td>
</tr>
<tr>
<th align="center">macOS</th>
<td align="center">-</td>
<td align="center"></td>
<td align="center">-</td>
<td align="center">-</td>
</tr>
<tr>
<th align="center">Windows</th>
<td align="center"></td>
<td align="center"></td>
<td></td>
<td></td>
</tr>
</table>
## Prerequisites
- CMake 3.3 or later
@ -90,7 +42,7 @@ supported platforms and architectures.
### Windows
- Windows 7 x64 or later
- Visual Studio 2015 **with updates** - Download the [Installer][vs2015-installer]
- Visual Studio 2015/2017
Make sure that you install the following components:
@ -105,62 +57,39 @@ supported platforms and architectures.
## Compiling
Clone the repository, create an output directory, browse inside it,
then run CMake.
then run CMake to configure project.
```
$ git clone https://github.com/aisouard/libwebrtc.git
$ cd libwebrtc
$ mkdir out
$ cd out
$ cmake ..
git clone https://github.com/UltraCoderRU/libwebrtc-build.git
cd libwebrtc-build
mkdir build
cd build
# Linux:
cmake -DCMAKE_BUILD_TYPE=<Debug/Release> -DCMAKE_INSTALL_PREFIX=<install_path> ..
# Windows
cmake -G "Visual Studio 15 2017 Win64" -DCMAKE_INSTALL_PREFIX=<install_path> ..
```
Windows users **must** add the Win64 suffix to their Visual Studio generator
name if they want to build the library for 64-bit platforms, they'll omit it for
32-bit builds and define the `TARGET_CPU` variable accordingly.
After configuration build library using standard CMake commands.
```
> cmake -G "Visual Studio 14 2015" -DTARGET_CPU=x86
> cmake -G "Visual Studio 14 2015 Win64"
# Linux:
cmake --build .
sudo cmake --build . --target install
# Windows:
cmake --build . --config <Debug/Release> --target INSTALL
```
Then they'll have to open the `libwebrtc.sln` located inside the current output
directory and build the `ALL_BUILD` project.
Unix users will just have to run the following `make` commands.
```
$ make
# make install
```
The library will be located inside the `lib` folder of the current output
directory. The `include` folder will contain the header files. CMake scripts
will be placed inside the `lib/cmake/LibWebRTC` directory.
## Debug and Release configurations
If you are using XCode or Visual Studio, you can simply switch between the Debug
and Release configuration from your IDE. The debugging flags will be
appended to the generator's parameters.
Otherwise, you must define the `CMAKE_BUILD_TYPE` variable to `Debug`.
```
$ cmake -DCMAKE_BUILD_TYPE=Debug ..
```
The library will be located inside the `lib` subdirectory of the `<install_path>`.
The `include` subdirectory will contain the header files.
CMake scripts will be placed inside the `lib/cmake/LibWebRTC` subdirectory.
## Using WebRTC in your project
At the time of writing this README file, there's no proper way to detect any
installation of the WebRTC library and header files. In the meantime, this CMake
script generates and declares a `LibWebRTC` package that will be very easy to
use for your projects.
All you have to do is include the package, then embed the "use file" that will
automatically find the required libraries, define the proper compiling flags and
include directories.
To import LibWebRTC into your CMake project use `find_package`:
```cmake
find_package(LibWebRTC REQUIRED)
include(${LIBWEBRTC_USE_FILE})
@ -168,11 +97,10 @@ include(${LIBWEBRTC_USE_FILE})
target_link_libraries(my-app ${LIBWEBRTC_LIBRARIES})
```
A pkg-config file is also provided, you can obtain the required compiler and
linker flags by specifying `LibWebRTC` as the package name.
You should add library installation path to `CMAKE_INSTALL_PREFIX` variable
while configuring your project:
```
$ pkg-config --cflags --libs LibWebRTC
cmake -DCMAKE_PREFIX_PATH=<install_path> ...
```
## Fetching a specific revision
@ -183,27 +111,13 @@ CMake variable, or another branch head ref into the **WEBRTC_BRANCH_HEAD**
variable.
```
$ cmake -DWEBRTC_REVISION=be22d51 ..
$ cmake -DWEBRTC_BRANCH_HEAD=refs/branch-heads/4103 ..
cmake -DWEBRTC_REVISION=be22d51 ..
cmake -DWEBRTC_BRANCH_HEAD=refs/branch-heads/4103 ..
```
If both variables are set, it will focus on fetching the commit defined inside
**WEBRTC_REVISION**.
## Managing depot_tools
CMake will retrieve the latest revision of the `depot_tools` repository. It will
get the WebRTC repository's commit date, then check-out `depot_tools` to the
commit having the closest date to WebRTC's, in order to ensure a high
compatibility with `gclient` and other tools.
It is possible to prevent this behavior by specifying the location to your own
`depot_tools` repository by defining the **DEPOT_TOOLS_PATH** variable.
```
$ cmake -DDEPOT_TOOLS_PATH=/opt/depot_tools ..
```
## Configuration
The library will be compiled and usable on the same host's platform and
@ -272,14 +186,42 @@ perform cross-compiling.
Set a specific commit hash to check-out.
## Contributing
## Status
Feel free to open an issue if you wish a bug to be fixed, to discuss a new
feature or to ask a question. I'm open to pull requests, as long as your
modifications are working on the three major OS (Windows, macOS and Linux).
The following table displays the current state of this project, including
supported platforms and architectures.
<table>
<tr>
<td align="center"></td>
<td align="center">x86</td>
<td align="center">x64</td>
<td align="center">arm</td>
<td align="center">arm64</td>
</tr>
<tr>
<th align="center">Linux</th>
<td align="center"></td>
<td align="center"></td>
<td align="center">-</td>
<td align="center">-</td>
</tr>
<tr>
<th align="center">macOS</th>
<td align="center">-</td>
<td align="center"></td>
<td align="center">-</td>
<td align="center">-</td>
</tr>
<tr>
<th align="center">Windows</th>
<td align="center"></td>
<td align="center"></td>
<td align="center">-</td>
<td align="center">-</td>
</tr>
</table>
Don't forget to put your name and e-mail address inside the `AUTHORS` file!
You can also reach me on [Twitter][twitter] for further discussion.
## Acknowledgements
@ -291,22 +233,10 @@ Everything started from his
which was a great source of inspiration for me to create the easiest way to link
the WebRTC library in any native project.
## License
Apache License 2.0 © [Axel Isouard][author]
[license-img]:https://img.shields.io/badge/License-Apache%202.0-blue.svg
[license-href]:https://opensource.org/licenses/Apache-2.0
[appveyor-img]:https://ci.appveyor.com/api/projects/status/yd1s303md3tt4w9a?svg=true
[appveyor-href]:https://ci.appveyor.com/project/aisouard/libwebrtc
[travis-img]:https://travis-ci.org/workshopx-app/libwebrtc-build.svg?branch=dev
[travis-href]:https://travis-ci.org/workshopx/libwebrtc-build
[gitter-img]:https://badges.gitter.im/aisouard/libwebrtc.svg
[gitter-href]:https://gitter.im/aisouard/libwebrtc?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge
[osx1011sdk]: https://github.com/phracker/MacOSX-SDKs/releases/download/MacOSX10.11.sdk/MacOSX10.11.sdk.tar.xz
[vs2015-installer]:https://www.microsoft.com/en-US/download/details.aspx?id=48146
[w10sdk]:https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk
[wdk10]:https://go.microsoft.com/fwlink/p/?LinkId=526733
[twitter]:https://twitter.com/aisouard
[webrtc-dr-alex-cmake]:http://webrtcbydralex.com/index.php/2015/07/22/automating-libwebrtc-build-with-cmake
[author]:https://axel.isouard.fr